An online viewership of the alpha test was the highest Blizzard has ever seen for a game test, illustrating the community's anticipation for this release. The game received very positive feedback during early testing in April. Below you can read the primary snippet from Daniel Alegre that mentions this planned launch window. So now that you have a good idea of what to expect from the game, I'm glad to report that the recent Activision Blizzard earnings call finally revealed that the studio may be planning to launch the game before the year is out. Still, the gameplay is enjoyable, and while the touch controls take a bit to get used to them, for the most part, you can easily grind your days away slashing and hacking demons. Clearly, it uses many Diablo 3 assets, so it looks similar, though the levels are much smaller, and the gameplay is relatively streamlined with a pathing line that's always there to show you where to go. ![]() ![]() Above, you can watch my hour-long gameplay video of Diablo Immortal's second alpha so that you can get a feel for what to expect from the game.
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